Landscapes of Exploitation models resource extraction through the interaction between terrains, agents and environmental simulations.
Programs used
Blender
processing
Premier
A film produced by Iben Devoldere, Alphonse Vermeulen, Christophe Vandenbemden and Vincent Adeyemo for the Computation && Materiality: Artificial Landscapes which is part Fieldstation studio 2021 initiated by Corneel Cannaerts at the faculty of architecture KU Leuven in Ghent.